e-Learning Ecologies MOOC’s Updates
How Learning Games Create Meaningful and Enjoyable Learning
In my own understanding of what Multimodal is, Multi means multiple which refers to two or more while Modal, on the other hand, refers to modality. In the e-Learning Ecologies MOOCs, a multimodal meaning concept simply means the different ways on how we can communicate and understand ideas in an online setting. It is not only about reading text, or explaining things through discussion—learning now is very convenient as we use many forms like images, videos, sounds, gestures, and layouts that truly transform our way of learning, and keep the students engaged, interested, and motivated to continue learning.
During my elementary and high school years, we would rather talk with our seatmates than expect to listen attentively to our teacher who will make a lecture. As I reflect, children really do have a short attention span or in a more obvious answer—they easily get bored. So, I thought of this concept to help navigate that kind of adversity a teacher finds hard to overcome. Applying Learning games in a class, especially in Key Stages 1 and 2, would be a great help for teachers to create an engaging and participative learning environment. It includes Charades, Tongue Twisters, Puzzles, Scavenger Hunt that match on enhancing their critical thinking skills and communication skills with others. When it comes to integrating technology, as we are now in a modernized time of our lives, E-learning games can also be used. This includes Kahoot, Bamboozle, Wayground—formerly known as Quizizz, Quizlet, and many more that help improve student's ability to analyze, expand their vocabulary, and retain the topics that were discussed. These games are often used today, our class is a very example. But, to ensure their safe use of media, teachers must be attentive and know how to handle the class.
Learning games help students feel that learning is fun and enjoyable. In conclusion, learning in the best way possible is not only about receiving information from teachers. It’s also about how teachers take the time to make learning more innovative and something that students won’t get tired of doing. These learning games emphasize that to learn is to enjoy—and when you enjoy what you’re doing, the learning process becomes smoother and more meaningful.
References:
https://www.upeducators.com/8-digital-games-that-teachers-can-include-to-make-learning-fun/
https://www.edutopia.org/article/21-learning-games-ela-classroom/


Buen día.
Jugar es un medio natural que utiliza el ser humano para aprender. Como señala, en las aulas igualmente se puede aprovecha para introducir juegos de aprendizaje en línea que permita aprender divirtiéndose. Sin embargo, uno de los retos para los docentes es planificar dichas actividades para evitar que se desvíen de los objetivos de aprendizaje que establece el programa de estudios.