e-Learning Ecologies MOOC’s Updates
Gamification
Gamification aids in cognitive development in adolescents.
In some cases, it aids in physical development and gives opportunities to kinesthetic learners to become more involved.
Gamification increases the level of engagement in classrooms which keeps learners motivated and would like to do more.
Gamification aids in accessibility in the classroom. It increases the amount of learner participation and prevents him from being passive