e-Learning Ecologies MOOC’s Updates
Gamification
“The practice of using game design elements, mechanics, and game thinking in non-gaming activities to motivate and increase participants’ motivation.”
“The practice of using game design elements, mechanics, and game thinking in non-gaming activities to motivate and increase participants’ motivation.”
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.
Maricar Puno commented on an update Active Knowledge Making - Epistemic Dimensions of Learning.

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