Development of Digital Learning Tools for Music

Work thumb

Views: 38

All Rights Reserved

Copyright © 2025, Common Ground Research Networks, All Rights Reserved

Abstract

This research discusses the lack of digital learning tools to support music education at the junior high school level. This research aimed to: (1) develop digital-based learning tools for music education and (2) evaluate their validity, practicality, and effectiveness. The methodology used is Research and Development (R&D) with the 4-D model by Thiagarajan, which consists of four stages: Define, Design, Develop, and Disseminate. Data were collected through validation test, practicality assessment, and effectiveness evaluation. The results showed that the device developed had a very high validity score of 95%, indicating strong conformity with educational standards. In the first trial, the device achieved a practicality score of 65.46, which was categorized as practical. The second trial showed a high effectiveness score of 90.15, categorized as highly effective. The average effectiveness score was 47.96, categorized as moderately effective, while the N-Gain value of 0.8 and the success rate exceeding 70% further validated the high effectiveness. These results show that the developed digital-based learning tools significantly improve the quality of music education for grade 8 students. It not only improves the teaching process but also provides an innovative and engaging approach to learning music. This research underscores the importance of integrating digital technology into educational practices to address existing gaps and improve learning outcomes effectively.