Abstract
This presentation introduces an innovative and inclusive exhibition model that integrates physical, virtual, and digital spaces, fostering cross-cultural dialogue and developing new museographic practices. The model combines diverse media—such as film, video, VR, AR, performance, and sound—within a digitally enhanced infrastructure to support collaborative cultural exhibitions. During the pre-production phase, a key focus is on creating inclusive museography by emphasizing narrative construction, transmedia storytelling, and self-narrative. This approach builds meaningful connections between objects, people, and their biographies, positioning them as carriers of identity within the exhibition space. Collaboration and inclusion are central to this phase, ensuring that the exhibition is shaped by diverse perspectives from the outset. The session will showcase tools and concepts for exhibition-making that unite previously separate cultural elements, creating a shared cultural arena. This approach, rooted in cross-cultural syncretism and creolization, and supported by advanced digital technologies, challenges traditional curatorial hierarchies and connects geographically and physically distant exhibition spaces and communities, including vulnerable groups, through transmedia storytelling. Key components of this concept involve exploring diverse identities through the interaction of human and material agency during the exhibition’s production phase, shaping the social dynamics of the co-creative process. The model emphasizes the role of objects and the material environment in exhibition development, aligned with empirical findings of cultural psychology that suggest the first-person perspective in exhibition-making to avoid stereotypical portrayals of cultures, fostering deeper, more authentic engagement with tangible and intangible cultural heritage and ensuring that the exhibition is relevant and accessible to a diverse audience.
Details
Presentation Type
Theme
KEYWORDS
Innovative Museography, Cross-Cultural Syncretism, Creolization, Inclusive Exhibition Model, Co-Creation, Transmedia Storytelling, Identity, Self-Narrative, Digital Technology